WATCHKEEP · Every Wall Needs a Witness

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WATCHKEEP · Every Wall Needs a Witness

An original, touch-first security strategy game inspired by the enduring defended-base systems of Minecraft's SecurityCraft ecosystem. The fixed-step discipline of games-alex/realmguard is transformed into an accountable detection chain: automated sentries may fire only at a currently verified intruder.

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Games need an internet connection.