
A word-grid game drawn as a transit map: trace words through touching letter stations, but every new word must start where the last one ended. Plan your routes, keep the chain going for a growing multiplier, and change lines only when you must. Twelve maps.

Word puzzle fused with a cozy town builder. Trace words across the letters and spend what they yield on a town of your own.

A five-letter word duel. You and a rival take turns guessing on one shared board, and both of you see every row's colours. Whoever guesses the word takes it; first to three words wins. Every guess helps your rival too, so never hand over a sure thing. Twelve rivals.