
A cinematic Three.js 3D strike mission over Arden Reach. Bank a detailed twin-engine fighter through coastal mountains, destroy armored convoys, intercept hostile gunships, rendezvous with friendly resupply, defeat missiles with flares, and return home. Remixed from SKYSHIFT SQUADRON by Alex.

Four-squadron jet skirmish over Cobalt Reach. A team draft before every round, room-code squads that fly together on Blue, a live arena map, aim-assisted cannon and homing missiles, and a debrief ranked by hits. Gold or Paean credits upgrade the Raptor-9 in the hangar. Remixed from SKYSHIFT ACE.

A landscape aerial arcade with reusable bomb salvos, nuclear strikes, an A-10 cannon and accelerating rockets. Evade guided missiles, destroy terrain, collect floating supplies and survive escalating waves. Original code-drawn art, synthesized music and optional rewarded revives.

Become a jade celestial dragon in a mythic 3D flight adventure. Battle eight-headed sky serpents, dreadwings, tyrants and iron beasts across ten realms. Choose blessings, awaken permanent talents, and conquer the Endless Sky.

Guide a young bat through three living night skies, echo-locating hidden hazards and hunting moths before dawn.

A hand-written WebGL open-world space sim: pilot the starship Meridian across a living solar system with all eight planets (each with its own gravity), alien exoplanets, an asteroid belt, drifting nebulae, and a black hole whose light is genuinely bent by a real-time gravitational-lensing shader. Survey worlds, run contracts and repair at the Earth starport.