
WALLKEEPER: AIRWATCH
Defend a quarantine wall from a helicopter through twelve increasingly difficult waves, alternating daylight and night vision.
Fly an air-ambulance helicopter on twenty dispatch missions along a storm-bound coast. Each call sends you to three to five casualties, each with their own clock: find the marked zone, hold a steady hover while the winch brings them up, and carry them home to the hospital apron. The cabin holds two, so who to reach first and who to collect on the way home is the whole of the plan. Twenty dispatches from a clear dawn to a full gale, the wind and the light tightening all the way. Remixed from Apache Offensive with a new rescue loop, a casualty model, a hospital base and a new interface.
Fly an air-ambulance helicopter on twenty dispatch missions along a storm-bound coast. Each call sends you to three to five casualties, each with their own clock: find the marked zone, hold a steady hover while the winch brings them up, and carry them home to the hospital apron. The cabin holds two, so who to reach first and who to collect on the way home is the whole of the plan. Twenty dispatches from a clear dawn to a full gale, the wind and the light tightening all the way. Remixed from Apache Offensive with a new rescue loop, a casualty model, a hospital base and a new interface.

Defend a quarantine wall from a helicopter through twelve increasingly difficult waves, alternating daylight and night vision.

驾驶阿帕奇武装直升机,征战沙漠海岸的22个任务。精细机身、多角度飞行演示、机炮与地狱火导弹、载具爆破,以及一键返航快速补给。

Fly an AH-64 gunship low over a sunlit desert coast and hold the line. One sight drives both weapons: a 30 mm chain gun, 200 rounds to a magazine, whose tracers walk onto the pipper, and 60 Hellfire missiles per load that guide to it. Ten coasts of escalating waves — armour, personnel carriers, anti-air trucks, gunboats, attack helicopters and watchtowers you can shoot down — against one coastal bastion, with a heavy-armour boss every ten waves. Remix of SANDLINE: LAST BASTION, with an original flyable gunship, flight model, coastline, destructible structures, effects and interface.