Free browser games to play & remix
Free browser games made with AI by the 8x community — arcade, puzzle, roguelike, one-thumb and multiplayer titles you can play instantly, no download, and remix into your own.
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AUTO-9 — Robot Dispatch
AUTO-9 — un jeu de robot que vous ne pilotez pas : vous le dispatchez. Touchez une case du pont et l'autopilote l'y conduit tout seul ; maintenez pour ralentir le temps et planifier. Ramassez les cœurs de données, esquivez les sentinelles rouges et gardez l'énergie. Jouable au doigt, portrait et paysage, sans installation.

Monkey Market Co-op
A code-built Three.js co-op market sim: grow, carry, stock, scan, hire helpers, stop thieves and expand through a full sushi production chain.

CLOUD JURY: Every Forecast Has a Cost
A complete portrait-first interactive climate drama. As the final Weather Clerk aboard *Cumulus Six*, spend finite reservoir water, lift gas, hours, crew trust, and public evidence across five hearings. Fifteen verdicts alter two regions, the ship's engine, later choice locks, crew testimony, and six endings.

Create a clean, well-organized endless runner wi
A community creation published on cb35agya2.clide.app.

DUST PROTOCOL — Tactical Strike
DUST PROTOCOL adalah tactical shooter era 1.5 yang dibangun ulang sepenuhnya dengan kode (Three.js), tanpa satu pun aset game biner — peta gurun, ronde defuse, bot, dan buy menu lengkap. Baru: pengaturan Frame rate (60/90/99/120/144/Unlimited) yang default ke 99 FPS plus penghitung FPS langsung di layar, jadi permainan terasa mulus di monitor 120/144 Hz.

Abysswward
A one-thumb arcade survival game about guarding a lone light in the deep. Hold to gather charge, release to unleash an expanding ward that shatters the dark things drifting in — time each release, chain kills for score multipliers, and outlast the escalating surges. Best score is saved locally and synced to the leaderboard when you're signed in.

Ballast
Minesweeper on a harbour seabed, with heavy mines. Small mines weigh 1 and big mines weigh 2, and every number is the total weight around it, so a 2 can be one big mine or two small ones. Mark them with small and big buoys. Thirty dives, each proven clearable without a guess.

NIMBARK
Catch the next breeze. A flying-squirrel courier crosses nine original sky routes with a silk tether and a short wing glide.

Paperwing
Tap paper cranes to send them flying. A crane only goes if its way to the edge is clear, so clear 40 boards of hearts, rings and diamonds without bumping.

ETERNAL ASCENT — Cultivation Idle
Pure idle/incremental in an immortal-cultivation fantasy. Qi flows whether

Soft Harvest Valley
A calm, cozy farming life-sim design for Soft Harvest Valley, presented as a warm illustrated web page — no combat, no stress, no punishing timers. Wander the valley, your farm & house, crops, friendly animals, Mochi the cat, the weekly market, slow-turning seasons and a gentle opening scene; the interactive day-night strip and drifting-petal canvas keep it feeling like a quiet afternoon.

Cinderline: Railguard
An offline, touch-first train defense game with a moving armored convoy. Hold the last desert railway against the iron tide: command artillery, reverse the train, and build eight weapon cars across 32 missions and four regions.

Nocturne: Room 13
Sleep, build and survive 32 escalating nights in a gothic dormitory defense game. Upgrade your bed and door, place automatic sentinels, and outlast the hunters. Includes four campaign chapters, keepsakes and an endless vigil.

Route 99 Motel
1978. An empty desert highway, one night, a dying radio. Steer through the fog, tune real songs on a real dial, decide which neon stops to make, and trust a rear-view mirror that only moves while you look. Miles are the score; dawn is the finish line.

VOLTLINE — Superhero Speed Run
VOLTLINE — a comic-book superhero speed run. Tap to jump and double-jump, or HOLD to unleash a ⚡ Flash Dash that makes you invincible and smashes straight through enemies for combo points. Chain smashes, grab orbs to recharge, and dodge drones, barriers and walls in a stormy neon city. One thumb, plays in portrait or landscape, best score saved locally.

Windfall
Drop a wooden ball through an autumn apple tree. Drag to swing the chute and let go; every apple the ball hits comes loose, but it only falls when you catch the ball in your wheelbarrow, and then every loose apple comes down at once for a bigger multiplier, and you get the ball back. Steer the barrow under the ball as it falls. Bank all the gold apples in twelve orchards.

Samovar
The Durak card duel on a Khokhloma lacquer table. Attack, beat, throw in, or take the table, and whoever takes names the new trump as the brass samovar slides to it. Ten players, from the Hedgehog to Koschei, with a guided first hand.

Beastbrand — The Twelve Minutes Remix


Last Extraction
Last Extraction es un shooter cenital de supervivencia nocturna: eres un operador de fuerzas especiales retirado que aguanta oleadas de hostiles en un depósito abandonado hasta que llegue el helicóptero. Muévete con un dedo (autoapuntado), administra el cargador, lanza granadas y encadena combos para escalar en la clasificación.

Slime Bravo — Arena de Duendes
Eres un eslime verde: camina, dacha con una púa frontal que hace 5 de daño y aplasta a los duendes al caer desde el aire. Tienes 10 de vida frente a oleadas crecientes de duendes y, cada 5 duendes eliminados, eliges 1 de 3 mejoras: más daño, más vida o más velocidad. Arena pixel-art con físicas ajustadas a 60 fps, sacudida de cámara, partículas y récord guardado localmente.

Birch
A Mölkky duel on a midsummer lakeside lawn against ten woodland rivals, from the Lemming to the Brown Bear. Pull back and let go to throw the birch stick at twelve numbered pins: one pin scores its number, more score how many fell, and you need exactly 50. Whoever knocks pins down stands them back up, anywhere within a stride, so hide the number your rival needs behind another pin.

Mossback Caravan
A self-contained formation-driven 3D horde-survival game built with plain JavaScript and a locally bundled Three.js runtime.

SKIBIDI BLOCKFRONT
Hold the blockfront as a camera-headed Cameraman inside a hand-built voxel sandbox: mine and place real Minecraft-style blocks, then gun down waves of charging skibidi toilets with your camera flash. Titan bosses every fifth wave, combo scoring and a saved best run — all plain WebGL, zero dependencies.

Starbyte Advance
Starbyte Advance: um plataforma endless com cara de console portátil 16-bit. Guie um pequeno androide saltando por plataformas flutuantes num céu synthwave, colete núcleos de energia com combos, desvie de espinhos e drones — tudo rodando dentro de uma concha de Game Boy Advance feita em HTML/CSS. Um dedo só: toque para pular, segure para pular mais alto, toque de novo para pulo duplo. Funciona em retrato e paisagem, com recorde salvo no aparelho.