
Same-screen co-op: Bun the Shiba blade-and-board Warden teams up with Money the armored shield-charging Cat. Pick your fighters from a voxel animal roster — Bun / Fox / Rabbit on the blade, Money / Panda / Penguin on the guard — then face the slime tide plus feral wolves and boars. Fixed no-shake steady-cam, motion-sickness friendly. Left half steers one hero, right half the other; attacks are automatic, and level-ups auto-pick after 6s for idle players. 17-species bestiary, wood-to-crystal forge paths, meme bark/meow voices. Bot-proven winnable in test/sim.mjs.

Kart-style 3D horse racing. Six runners numbered 1–6 — back any number before the off (your own horse included) and a winning pick pays 6× in coins. Then ride: steer, hold SPRINT (it drains the stamina ring), lean into bends to charge a kick, gallop through golden hay, dodge mud, leap brush hurdles. Switch between the chase camera and the jockey's own eyes at any time. Four courses from a meadow to a snowy dusk run, five AI riders with their own styles, a tack room of silks and coats. In-game coins only. Remix of Inkdrift.

尸潮都市 · A 3D roguelike zombie-survivors campaign in the box-people style of Monkey Market Co-op: fight through a supermarket, a parking garage, a mega mall and an office tower — 16 waves, 4 bosses, twin-stick auto-fire combat, level-up card builds, safe-room perks. Survive until dawn. Fully headless engine; the whole campaign is proven winnable by a bot in test/sim.mjs.

Night shift on a working harbour. A 300-metre container ship is coming in with no rudder authority left, and you have sixty tonnes of bollard pull, two azimuth thrusters and a line to her port quarter. A real ship-handling simulation: MMG hydrodynamics, an emergent pivot point, an elastic towline that can part, and a tug that can be girted. Twelve jobs across a wet night, graded on the speed you touch the fenders.

A full-size snooker simulation in an empty club after hours. Real ball physics from first principles (slide-to-roll, nap, throw, a measured cushion model, the chalk's miscue limit), the complete refereed rules including the miss rule, a nine-opponent club ladder, forty practice positions and the 147 attempt — under one lamp, built from an open Three.js model library.

The Gloom has invaded Pawlands: an endless open world where critter buddies fight beside you — combos, dodges, elite outposts and four multi-phase bosses, woven between fishing, cooking and treasure hunting.