Space Elevator
Ride a cable to orbit: scrub a cinematic ascent up a carbon-nanotube tether from blue sky to weightlessness at geostationary altitude, watching gravity fade to zero as Earth becomes a marble below.
Ride a cable to orbit: scrub a cinematic ascent up a carbon-nanotube tether from blue sky to weightlessness at geostationary altitude, watching gravity fade to zero as Earth becomes a marble below.

VOIDLIGHT is a beat-synced anime edit engine — a vertical, effects-heavy cut of an original white-haired, six-eyed sorcerer, rendered live on canvas at 140 BPM. Tap the frame to cut on the beat and export one full loop as a WebM video. Features a procedurally drawn character (no external art), an original Web Audio synth track, and a Domain Expansion finale.

A low-poly 3D machinima in Three.js: CJ squares up against a five-strong crew of Ballas on a glowing dusk street corner. A cinematic camera director cuts between shots while choreographed combat, particle VFX, hit-stop and slow-motion loop seamlessly — now with a richer backdrop: a sunset sky shader, twinkling stars, neon storefronts, a hazed skyline, wet shimmering asphalt and swaying palms.

A real-time cinematic render of planet Earth adrift in deep space — procedural oceans, drifting cloud decks, warm night-side city lights and a golden atmospheric glow, all generated live on the GPU with zero textures or dependencies. Set the sunlight, spin and lights, then save a 1080×1920 still or record a 30-second 9:16 clip for shorts.