
A bright 3D creature-collecting adventure. Seal wild pals with capture cards and send them out to fight while you back them up with support skills. Fill a 1000-entry codex across eight elements, then grow your team through evolutions, star ranks, skill trees and awakenings. Roam a sunlit open world, take on wandering trainers, and dive into random cave, sky, ruin and depths dungeons for pals you can't find above ground. Between battles, put your team to work mining, farming and fishing, then trade the haul at the market. Meet other players in the market square.

The four pilgrims of Journey to the West take spells and heavy iron against the undead and the demons of the road, and every battle is painted in ink. Swap between Wukong's staff cannon, Bajie's rake shotgun, Sha's rocket spade and Tang's sutra megaphone; carry a magic treasure like the Purple-Gold Gourd, call in cannons, bombers, gunships and tanks, and grab crates of heavy weapons. 28 stages, the Bull Demon King and Count Dracula among the bosses, the Bagua Furnace and an endless mode. Win, and the field is your ink painting.